Motion Systems

Motion Systems

In collaboration

ECAL/RNDR

Year

2026

Motion and media exploration combining Cavalry, creative coding, sound, and video data to create expressive digital visual systems.

Motion and media exploration combining Cavalry, creative coding, sound, and video data to create expressive digital visual systems.

Overview

Creative Coding & Motion Systems brings together two experimental workshops exploring how code can transform sound, movement, and video data into dynamic visual experiences. One workshop was developed with Cavalry and Antonin Waterkeyn, focusing on modular motion systems. The second was developed with RNDR Studio, where I collaborated with Amna Ahmad and Seoyun Choi to explore audiovisual data, interaction, and creative coding beyond static design tools.

Service

Creative Coding

Motion Design

Data Visualization

Duration

2 Weeks

The Challenge

The challenge was to explore how music-related content can move beyond static visuals and become more dynamic, expressive, and system-based. Across two workshops, the goal was to translate sound, mood, rhythm, and video data into clear visual systems while keeping the outcomes minimal, engaging, and adaptable across formats.

The Solution

For the Cavalry workshop, I designed three minimalist album identities for digital artists under the same music label, ND Music. Each album had its own concept and atmosphere, while still belonging to one shared visual direction. Using Cavalry, I created outputs for multiple formats: Spotify-style vertical videos, square videos, and album covers. For the RNDR Studio workshop, my team and I restructured the music video Sledgehammer through data visualization. Using machine learning tools and the OPENRNDR framework, we decomposed the video into scenes, gestures, colors, beats, and audio stems, then transformed this linear content into a generative visual composition.

The Result

The final outcomes showed how music, motion, and video data can be translated into expressive digital visual systems. The Cavalry project resulted in a flexible set of animated album assets, while the RNDR project turned complex audiovisual data into a clearer, more engaging visual representation through generative design, mapping, movement, and layout.

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